Electric Tentacle
📋 Project Overview
Electric Tentacle is a high-speed arcade dodger set in a pixel-art rendition of retro-futuristic London. Players control a flying tentacle as it escapes government agents, dodges hazards, and collects power-ups to stay airborne and rack up points. The game blends frantic gameplay with a charming visual style and soundtrack.
Built over 6 months, the game launched on both iOS and Android, featuring full leaderboard integration, achievements, and an in-game store offering cosmetic and gameplay enhancements.
Client: Mobile app stores (B2C)
🔧 Tech Stack
- Unity (C#)
- Deployed to iOS & Android
- iOS & Android Integrations
- iOS Game Center & Google Play Games (achievements, leaderboards)
- In-App Purchases
🔑 Key Features
- Arcade-Style Gameplay
Dodge electric bolts and various enemies as you navigate through strange worlds. - Power-Ups & Unlocks
Collect and activate various boosts and power-ups to aid your journey. - In-Game Store
Purchase cosmetics, consumables, and in-game currency via real-money IAPs. - Achievements & Leaderboards
Integrated with both Game Center and Google Play for social competition. - Pixel Art & Retro Soundtrack
Designed with a nostalgic aesthetic and a catchy original soundtrack.
👨 My Role
- Unity Developer
- Developed core gameplay systems supporting the main game loop, including power-up logic, unlock conditions and achievement tracking
- Implemented the in-game store, handling both virtual item logic and UI integration
- Added in-app purchases across both iOS and Android platforms for cosmetics, currency, and consumables
- Integrated Game Center and Google Play Games APIs for achievements and leaderboards
- Collaborated with the lead developer, artists and the QA team to ensure a smooth release