Astro Shark is a fast-paced mobile action game that tells the story of a lovesick shark jetting through the cosmos in search of his captured beloved. Combining fluid controls with a stylised art direction, the game immerses players in a beautifully animated universe filled with explosive obstacles, planetary slingshots, and unexpected space hazards.

The game was developed and shipped within a tight 12-week schedule, and received praise for its fluid gameplay, vibrant visuals, and emotional narrative.

Client: Mobile app stores (B2C)

πŸ”§ Tech Stack

  • Unity (cross-platform game engine)
  • iOS Game Centre integration
  • Google Play Games services
  • Xcode / Android Studio (platform deployment and optimisation)

πŸ”‘ Key Features

  • Unique Orbital Gameplay
    Players navigate by slingshotting around planets, chaining momentum to reach distant targets.
  • Cinematic Presentation
    Stylised environments, animations, and soundtrack work together to deliver a cohesive, story-rich experience.
  • Leaderboards & Achievements
    Integrated with iOS Game Centre and Google Play Games for social sharing, high scores, and progression unlocks.
  • Cross-Platform Release
    Available on both iOS and Android, optimised for touch responsiveness and smooth performance.
  • Compact Development Timeline
    Concept to release achieved in just 12 weeks.

πŸ‘¨ My Role

  • Lead Unity Developer
    • Led the technical development of the entire project, delivering within a 12-week production window
    • Managed a team of Unity developers and ensured clear code structure, feature integration, and platform stability
    • Collaborated closely with artists and designers to bring the visual and narrative tone to life
    • Coordinated with the project manager to balance scope, timelines, and QA cycles across both platforms
    • Oversaw deployment and store integration with Game Centre and Google Play Games